The Place of Writing in Video Games

In this microtalk from GDC 2013, Tom Bissell (Uncharted 4, Gears Of War 2) describes the writing process and how writers can be embraced by the video game development world. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our
Back to Top