BLENDERSUSHI / AN x Sverchok Animatrix Two (LIVENODING014)

Here, once again recreating the Mandala setup, just like previous, but more in details and more layered with complexity. Still covering the Matrix and Vector topic. I explore all kind of areas. But the main point will be to make variations in instance generations using both Animation Nodes (AN) and Sverchok. It’s actually pretty basic material. At the very end, I also give a taste of procedural animation using the Mix Matrix nodes. Every MIX nodes is useful for animation, especially because it has interp
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