Fake Large-scale Forests in Blender

In this video, @MartinKlekner teaches how to convert 3D trees into 2D particles, which still look 3D, to save tons of performance. This technique allows to render millions of particles, fast. ⇨ Master 3D Environments course: ⇨ Project files and Blender Shortcut PDF: ⇨ Blender Launch Pad Course: ⇨ Blender Secrets E-book (affiliate): ⇨ Receive our latest updates: LINKS ⇨ Landscape breakdown from this video: ⇨ Martin’s short film project: ⇨ Martin’s 1st breakdown tutorial: ⇨ Martin’s 2nd breakdown tutorial: ⇨ Martin’s compositing tutorial: ⇨ Martin’s Tips for creating Epic Landscapes in Blender: ⇨ Making 3D Soldiers into 2D Particles (paid): ⇨ The Grove: ⇨ Vegetation Add-On (Affiliate): ⇨ Botaniq Add-On (Affiliate): CHAPTERS 00:00 - Intro 01:04 - Startup file 01:52 - Process overview 02:12 - Rendering base color 04:54 - Rendering remaining maps 07:02 - Setting up the 2D image 10:14 - Translucency 13:04 - Translucency normals 14:46 - Color randomization 17:21 - Orient towards camera 18:40 - Outro MY SYSTEM CPU: Intel Core i7-7700K 4,2 Ghz GPU: GeForce GTX 3080 RAM: 64 GB FOLLOW CG BOOST ⇨ Twitter: ⇨ Instagram: ⇨ Web:
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