Come back to 2009 with us as we ask whether the Apple AirPort Extreme 4th gen router can this handle todays games in 2024? We try Overwatch, Counter-Strike 2, GTA V, Assetto Corsa, Apex Legends and much more.
—————
In tonight’s episode, wow where do I even start.
We play test the Airport Extreme 4th Generation from Apple with a range of games -
- Overwatch 2
- Counter-Strike 2 / CS2
- Assetto Corsa
- APEX Legends
- GTA V / Grand Theft Auto 5 / Grand Theft Auto V
Lots of other stuff too:
- Context and Brief History
- Interview with @BudgetbuildsOfficial and @Techwen Zac (Tim’s friend)
- NAS / AirPort Disk test with FAT32 HFS (Mac OS Journaled) Modes
- Range Test with INSSIDER
My lovely panel of guests - their channels:
Budget-Builds Official
@budgetbuildsofficial?si=Zt3AwfcC_IfrlZtS
Techwen
@techwen?si=ApT4-qblnG8xxPKm
——— ——— SUPPORT GHGtv on Patreon ——— ———
By becoming a GHGtv U Member, you gain access to extended cuts of videos with shots and words that don’t make it to the YouTube edit. As well as access to exclusive channels on the GHG Discord with more perks to come in time.
By supporting the channel there, you’re helping fund the creation of these goofy computer videos without the intrusion of corporate advertising.
——— ——— GHGtv on DISCORD ——— ———
Join the Green Ham Gaming Community on Discord!
Click the link to dive into discussions, share your cars and pcs and just chat with fellow GHG viewers.
Green Ham Gaming Discord Invite Link:
For our GHGtv U members (Patreon subscribers),
You’ll need to link your Discord account to Patreon to unlock the exclusive channels and chats.
——— ——— MUSIC ——— ———
SHOUTOUT TO VEXENTO, always delivering absolute hits.
@vexento?si=aMxWQWaDzqlttEHF
INTRO 1:
Campaign intro
By Rob Hubbard, Brian L. Schmidt
From “Desert Strike” (1992)
Developed by Electronic Arts and Ocean Software,
Published by Microsoft, Electronic Arts, Gremlin Interactive, Telegrams, Domark Software, Malibu Games, Amiga, The Hit Squad
INTRO 2:
Return to the Gulf
By Rob Hubbard, Brian L. Schmidt
From “Desert Strike” (1992)
Developed by Electronic Arts and Ocean Software,
Published by Microsoft, Electronic Arts, Gremlin Interactive, Telegrams, Domark Software, Malibu Games, Amiga, The Hit Squad
CONTEXT
Next Stop Hollywood / Hasbro Family Game Night 3 Theme
By Nick Nolan
From “Hasbro Family Game Night 3” (2010)
Developed by Electronic Arts Inc, EA Bright Light, Bright Light Productions
Published by Electronic Arts, Ubisoft
INTERVIEWS
Garden
From “Old School Runescape” (Jagex, 2001) by Ian Taylor
PERIMETERS
Revolution, Travel Cards, Global, Marquee
From “iDVD” application by Apple for creating media DVD’s - iLife Suite (2012)
GAMING TESTS
Hills of San Francisco
By Martin Schioeler
From “Tony Hawk’s Downhill Jam” (2006)
Developed by Blizzard Albany, Toys for Bob, Visual Impact, SuperVillain Studios
Published by Activision, Activision Blizzard
RANGE TEST
Rio de Janeiro
By Martin Schioeler
From “Tony Hawk’s Downhill Jam” (2006)
Developed by Blizzard Albany, Toys for Bob, Visual Impact, SuperVillain Studios
Published by Activision, Activision Blizzard
NAS INTRO
Alone in the Cold
By Vexento
Used under Creative Commons Attribution license (reuse allowed)
NAS TESTING
Sand Ocean
By Yumiko Kanki and Naoto Ishida
From “F-Zero” (1991)
Developed by Nintendo Entertainment Analysis & Development and Nintendo
Published by Nintendo
CONCLUSION
Easy Lemon
By Kevin MacLeod
Used under Creative Commons Attribution 4.0
——— ——— CHAPTERS ——— ———
00:00 Introduction
00:37 Context
02:36 Interview for Ideas
05:00 Test Perimeters
07:22 Gaming Tests
14:36 Range Test
19:02 NAS Test
25:13 Conclusion
30:40 Credits
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