World of Warcraft: Ironforge In Unreal Engine 5
Take a nostalgic journey as I resurrect the iconic Ironforge from World of Warcraft using the formidable Unreal Engine 5. With meticulous attention to detail, I meticulously modeled the majority of assets in this scene, seamlessly blending them with Megascan resources and crafting custom materials with Substance.
Unreal Engine 5’s groundbreaking features, including lumen reflections, lumen global illumination, nanite, and an enhanced rendering engine, have allowed me to breathe new life into Ironforge, surpassing my previous Unreal 4 rendition. Leveraging the power of an RTX 4090, I’ve rendered this masterpiece in stunning 4k at 60 FPS.
My vision for Ironforge embraces an atmosphere shrouded in darkness, illuminated solely by the warm glow of its internal fires. Each asset is painstakingly positioned to mirror its in-game counterpart, meticulously recreated to ensure an authentic layout. The city’s blueprint was derived from Ironforge’s map, serving as the foundation for an exacting replication.
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All credits goes to Blizzard for the making of this music.
©2004 Blizzard Entertainment, Inc. All rights reserved. World of Warcraft, Warcraft and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries
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