Why did Quake (and arena shooters) die?

The arena fps genre laid the ground work for shooters as a whole and created some of the best gaming experiences ever to be created. Despite this, arena fps games have taken a back seat to their younger brother, tactical shooters. Why has this happened? In this video I take a look at a couple games from the arena fps genre and their design choices that may have led to this downfall. Sorry this took months to upload. Promise it won’t take as long next time hehe Twitch: Discord: Instagram: TikTok: @skeleblood BLOODKAST: @bloodkast Second channel:
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