Godot 4 - I Added Player Detection Enemy AI to My Hybrid Game – Devlog
Автор - Chap.C Creates
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I used a ViewCone and RayCasting to add line of sight and player detection to my 2D / 3D Godot platformer game in Godot. In this devlog video I will show you how it works and how my indie video game is shaping up!
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