Cinema 4D Multi-Tech Tutorial 42: Afterburner Rig (Part 1 of 2)

In this Cinema 4D Multi-Tech tutorial - the first of a two-part series on creating an Afterburner Rig - we are focussed on building the nozzle part. To achieve the desired result, we will be using a combination of MoGraph and Xpresso. User Data will also be employed, in order to take control of the functionality of the piece. My thanks go to the following people, all of whom have been kind enough to buy me a coffee: Matt, Cedric, Uriah, Willy, Vadim, Tim, Simone, Alain, David and Daniil. Your generosity is greatly appreciated! If you wish to by me a coffee, you may do so here: 0:00 - Intro. 1:21 - The Nozzle Cones. 7:42 - User Data (Part 1). 8:43 - Xpresso (Part 1). 17:44 - The Particle Emitter Disc. 20:13 - The Targets Cloner. 22:25 - Xpresso (Part 2). 25:15 - User Data (Part 2). 27:14 - Xpresso (Part 3). 32:39 - The Jets Cloner. 35:16 - A Little Housekeeping. 36:48 - Coming up in Part 2… 38:02 - Outro.
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