Update 5
This video shows the component development process for a tactical-based.
How I create this map:
Goal:
Easy integration into any project
Advanced settings
The give most complete solution
The has:
Full free movement on the level (nav mesh and nav links)
Dynamic cover system (real time)
Dynamic target
Trajectory for the grenade with calculate collision
Reloading weapon
3 type drawing path (smooth line, linear line, A-B point with and more setting color etc)
Overwat
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