Auto-Rig Pro: Export as Mannequin for Unreal [, Blender 2.8]

Demonstration of FBX export as Mannequin skeleton from Blender to Unreal, with the Auto-Rig Pro addon. Ready for humanoid retargetting. Similar workflow for Unity. For best auto-skinning results, use a water-tight geometry. Get the addon here: Feel free to leave a comment if you have any questions. Documentation here: Follow on Twitter!
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