[UE4 | UE5] Clouds Lighting System - Plugin Overview

Download Link: READ THE DESCRIPTION The plugin adds realistic light sources for 2D clouds or volumetric clouds. It is also usable for particle systems, where large and cheap light sources are needed (smoke/fog/etc.). Light sources include a bunch of customizable parameters: - intensity; - color; - attenuation; - falloff type (exponential/inverse square); - etc. All parameters are accessible via Blueprints/C API and sequencer. Lighting is network replicated. The plugin contains different light source types: - Point light - Spot light WARNING: Light sources do not cast shadows for now. Timestamps: 00:00 - Introduction 00:17 - Scene setup 00:35 - Point light 01:20 - Spot light 01:45 - Level blueprint scripting #UnrealEngine​​ #Volumetric​​ #Clouds​ #Lighting
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