An analysis of Cocoon.
A charming game that, while highly praised among most outlets, has a lot of criticism for its puzzle complexity. However, this perspective misses the achievements the designer, Jeppe Carslen, makes in the precise design of the puzzles in Cocoon. Here I explain Cocoon and analyse what makes it work.
Hope you enjoy! :)
Please check out the story analysis from @pixelpondering
Footage used from (in order of appearance) - Cocoon, Limbo, Inside, Baba is You.
Sources used:
Soundtrack: Cocoon OST - Jakob Schmid
A deep dive analysis and critique of Cocoon. I guess you could call it a video game video essay.
0:00 Introduction
2:18 Polished and precise design
8:35 Cocoon’s journey of understanding
18:00 Philosophy of knowledge
23:18 Immersive world design
29:06 Conclusion
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