Create a Hydra in Blender (+ EEVEE Demo)

In this video you will learn how to sculpt a hydra creature in Blender (Dynamic Topology) and how to set up procedural shaders. Additionally we will take a look in to the EEVEE realtime render engine in Blender 2.8. ⇨ Get the project files and realtime recording here (EEVEE file included): ⇨ Get my new workshop “Mastering Sculpting in Blender“ : ⇨ Get my free Blender Sculpting Cheat Sheet: RENDERING IN HIGH RESOLUTION ⇨ CHAPTERS 02:26 - Start of the timelapse 03:22 - Use curves for sculpting 06:40 - Pull out geometry (Sculpt Mode) 08:37 - Rotate objects using the 3D cursor 10:54 - Copy transformations to another object 12:39 - Temporarily save different transformations 16:48 - Isolate objects 18:37 - Work with linked object data 22:35 - Displace Modi
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