How to use foreshortening and FK with Limber in After Effects

How to use foreshortening and FK with Limber for After Effects Limber training series 03 Get Limber: Limber User Guide: ------------------ In this video, I’m going to show you: • How to use foreshortening and rounding to give your characters more dimensionality, • How to use FK to do cross-body moves and ‘break the joints’ just like traditional 2D animation. • The importance of arcs from different parts of the character’s body. • How to get wave and whip motion through your limbs for weight and fluidity. Want to play around or follow along with these character rigs? No problem - download the entire project file for FREE here: To watch the first video in the training series click here: where I show you the basics of making and styling new limbs and rigging them in a simple character. 00:00 Intro 00:3
Back to Top