Hatsune Miku no Bouken [初音ミクの冒険] Game Sample - PC/Doujin
A short and rare one-off title produced back in 2012 by the Doujin circle, “Ruru-Pro“, “Hatsune Miku no Bouken“ (or “Hatsune Miku’s Adventure“) is one of the few Klonoa-inspired derivatives out there... why there aren’t more games in Klonoa’s style is baffling as it is a great series overall. Sadly, it’s not especially good... while it has the most basic DNA of Klonoa on full display, the game features three short stages with an ending and small epilogue. While there appears to be a few “secrets“ or optional actions that can be taken as well as musical notes to collect, they don’t appear to unlock or change anything about the game or the ending in the slightest and only warrant any kind of merit in one of the game’s two modes. I have played the game while trying to find everything and also while speed-running and it can be cleared in as many as twenty minutes or as little as 2.5 - 3 minutes. It is, at best, a simple novelty for Klonoa and Vocaloid fans.
In the game, the “Master“ (player) tasks Hatsune Miku with going on a quest to find the “Magic Tape“ which will give her deeper understanding on emotions and making “Human Music“. Kaito and Megurine Luka in her alternative shy form (Toeto) also make an appearance as well as “2ch“, “Nico Nico Douga“ memes and more rear their beautiful heads. The game’s two main modes, “Normal“ and “Comment“, are identical in essence, though the “Comment“ mode adds slightly humorous text across the screen depending on different actions the player takes, simulating an actual NND live stream. While not illustrated, the player can also “pause“ the game to move around the screen a little and take in background details. The game also adds an impractical video player as part of the game’s HUD which sadly serves no real purpose. The player can grab enemies, toss them at others, use them for a double jump, and float using Miku’s ponytails.
The graphics are fairly rudimentary with 3D characters and backdrops forced onto a 2D side-scrolling plane to give off the ““ look of Klonoa as well and the game sports a very limited (but decent) soundtrack. The difficulty is also extremely low, as Miku can take quite a beating and health pick-ups are plentiful, though the game sports a few insta-death pits. Should the player lose, they will restart the stage from the beginning, but as they aren’t very long to begin with, this poses a minor inconvenience at best. The last thing worth mentioning with this one is that there is an optional “Dance Session“ the player can view to get some actual Vocaloid singing going. It is available from the start and further takes away incentive to play the actual game, but it’s a cute little diversion.
This game could’ve been substantially better with more levels, some proper bosses (the game sports the same brain-dead “boss“ at the end of every stage) and if it took more advantage of its elements, and is merely an appetizer for a bigger and better game, but as it is a lost game and I can’t find remnants of the team anywhere shortly after the game’s release, it has been maintained for posterity. Bear in mind that this tiny game is quite hefty in size and weighs in at around 500 MBs when unpacked. It can be found at:
This is a video going through the game. Enjoy.
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