Tor Frick shows his workflow using DDO Painter. He explains how to work with DDO Painter, and shows how to generate masks for even greater control in UE4. Get Quixel SUITE 2 here:
Introduction - 00:00 - 00:16
Applying Smart Materials - 00:16 - 02:05
Editing Dynamasks & 3D Painting - 02:27 - 06:57
Creating and editing a Dirt Layer - 06:56 - 09:08
Exporting Masks - 09:08 - 09:30
Compiling Mask Textures - 09:30 - 10:12
Recreating the previous steps for the remaining assets - 10:12 - 12:34
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