Matrix Awakens | PS5 vs Xbox Series S/X | First Unreal Engine 5 Graphics & FPS Comparison

Buy games at Instant-Gaming for all platforms with discounts! PS5: dynamic 1620p at 30fps (1404p common) Series X: dynamic 1080p at 30fps (828p common) Series S: dynamic 1620p at 30fps (1404p common) - It’s the first time we can see a direct comparison of Unreal Engine 5 on new generation consoles taking advantage of the new features. - All 3 versions use Temporal Super Resolution to upsampling to the original resolution. - The models have been recreated using Metahuman. - Lumen has been used for global illumination and reflections. Xbox Series S displays a lower setting, resulting in lower resolution reflections and shadows or more noise in ambient occlusion. - Chaos is the new physics and destruction engine applied by Unreal Engine 5. Vehicle hits have very good results, but they have a big impact on performance. - The World Partition & Rule Processor has been used for the creation of the city. - The new geometry virtualization system (Nanite) is also
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