Let’s see how to create a 2D Water shader, with reflections, caustics and a shoreline. It’s a pretty cool trick to enhance your 2D scenes, you only need shader graph and that’s it.
I’m working on this game, check it out:
Made in the 2D Renderer of URP with Unity .
Enjoy!
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2D Water Shader Available Here:
AND
HERE:
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*Courses*
✦VFX GRAPH - BEGINNER:
✦VFX GRAPH - INTERMEDIATE:
✦VFX FOR GAMES - BEGINNER:
✦VFX STYLIZED EXPLOSION:
*VFX Assets Packages*
Unique Projectiles Vol 1:
Unique Projectiles Vol 2:
Unique Projectiles Vol 3:
VFX Graph - Mega Pack - Vol 1:
VFX Graph - Mega Pack - Vol 2:
VFX Graph - Mega Pack - Vol 3:
VFX Graph Tutorials:
VFX Graph - Magic Orb:
VFX Graph - Weapon Effects:
VFX Graph - Portals:
VFX Graph - Flamethrower:
Shader Graph Tutorials:
Shader Graph - Introduction:
Shader Graph - Fire Flames:
Shader Graph - Cartoon Water:
Shader Graph - Laser Beam:
Shader Graph - Fire:
Shader Graph - Tornado:
Shader Graph - Blood:
Shader Graph - Slash:
Shader Graph - Nuke:
Shader Graph - Shield:
Shader Graph - Waterfall:
Game VFX Tutorials:
Game Effects - Electric Explosion:
Game Effects - Lightning & Thunder:
Game Effects - Laser Beams:
Game Effects - Projectile / Bullet Raycast:
Game Effects - Weapon Trails:
Game Effects - Shatter / Destroy / Explode Objects:
Game Effects - Meteor VFX:
Game Effects - Loot Box VFX:
Game Effects - Dragon Ball Aura VFX:
Enjoy and feel free to ask any questions you may have, i’ll answer as quickly as possible. And don’t forget to like and subscribe. Thank you!
✦ Follow on TWITTER:
✦ Like on FACEBOOK:
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