Sponsor: ID Cooling Frozn A620 Tower Cooler on Amazon
This engineering interview & discussion follows-up our previous industry interviews with people like Tom Petersen of Intel and Bill Alverson of AMD, but now featuring Guillermo Siman of NVIDIA, who joins to discuss the engineering aspects of latency. We’ve recently been talking about an increase in our focus in testing on latency, adding to our existing FPS benchmarks, and this discussion is to help provide an educational backdrop on what truly comprises end-to-end system latency. We’ll focus on the latency pipeline, educational topics such as how the game engine handles and processes input, peripheral latency, and system-level latency (such as from the render queue). These topics also cover various types of bottlenecks.
GamersNexus pays for all of its own travel for on-location coverage. Learn more in our ethics statements and policies here:
Help fund our travel coverage and unique behind-the-scenes discussions! The best way to support our work is through our store: -- grab a Modmat for PC building, a toolkit, a coaster pack, and more!
Find n0thing’s channel here (and check back to see our testing with him): @n0thing/videos
Find another engineering interview here, featuring Tom Petersen of Intel:
Find our engineering interview playlist here:
The best way to support our work is through our store:
Like our content? Please consider becoming our Patron to support us:
TIMESTAMPS
00:00 - Latency Testing & Engineering Interview
02:40 - Latency Pipeline Canonical View
08:55 - Common Misconceptions
11:32 - Types of “Lag“ & Bottlenecks Explained
14:50 - Game Engine Input Sampling
20:39 - Impact of GPU Bottlenecks & Reflex
26:07 - Summarizing
** Please like, comment, and subscribe for more! **
Links to Amazon and Newegg are typically monetized on our channel (affiliate links) and may return a commission of sales to us from the retailer. This is unrelated to the product manufacturer. Any advertisements or sponsorships are disclosed within the video (“this video is brought to you by“) and above the fold in the description. We do not ever produce paid content or “sponsored content“ (meaning that the content is our idea and is not funded externally aside from whatever ad placement is in the beginning) and we do not ever charge manufacturers for coverage.
Follow us in these locations for more gaming and hardware updates:
t:
f:
w:
Host: Steve Burke
Guest: Guillermo Siman
Camera, Editing: Vitalii Makhnovets, Mike Gaglione
27 views
556
266
3 months ago 00:15:22 1
Microsoft Auto SR Tested: AI Upscaling For Every Game... But How Good Is It?
5 months ago 01:35:03 1
DF Direct Weekly #168: Starfield Series S 60FPS, New PS2 Emu For PS5, ARM Windows Gaming Disappoints
6 months ago 00:20:55 1
Skeleton Grinder - Ep 2 | SkycraftZX Season I | Survival Minecraft
6 months ago 00:22:03 1
A Unknown World - Ep 1 | SkycraftZX Season I | Survival Minecraft
7 months ago 00:19:53 1
Stellar Blade PS5 - Digital Foundry Tech Review - An Ultra-Polished Action Game
7 months ago 00:03:51 1
「ロックマンX DiVE」Rockman X DiVE — 3rd Armor X, Iron Maiden Cinnamon, Halloween VAVA and Marino Models
7 months ago 00:10:10 1
The Only Way to Play The Last of Us on GTX 1650
7 months ago 00:08:45 1
Call of Duty: Warzone Mobile Review
8 months ago 00:03:35 1
I beat BLOODBATH on a GUITAR HERO controller...
8 months ago 00:06:34 1
Dragon’s Dogma 2 Review - A Sanctioned Dream
8 months ago 01:07:11 1
The Who - WOODSTOCK 1969 (Full Concert) 4K - REMASTERED
8 months ago 00:01:43 1
No More Heroes 3 - Launch Trailer (PlayStation/Xbox/PC)
8 months ago 00:02:08 1
No More Heroes 3 - New Platforms Release Date Trailer
8 months ago 00:17:59 71
1940s Magazine Animation | After Effects Process Breakdown
9 months ago 00:12:25 1
16 Unreleased NES Games - These could have been Classics
10 months ago 00:00:15 1
Square Enix ’s Luminous Studio engine - test sample
11 months ago 03:32:37 1
Lego Racers 2 (PlayStation 2 100%) Walkthrough
11 months ago 00:10:12 1
Further CS2 Input Latency Testing
12 months ago 10:57:48 1
Shining the Holy Ark (Saturn) Playthrough [1 of 2]
12 months ago 00:40:21 1
Restore your OneXFly like a Pro using this Starter Guide!
1 year ago 00:17:05 1
Why my 3D animated NPR project doesn’t look 2d enough?
1 year ago 00:16:11 7
Lords of the Fallen: PS5/Xbox Series X/S Tech Review - A Stunning Reboot With Ongoing Tech Issues
1 year ago 00:04:56 1
Incremental Garbage Collection in Unity 2019 – Overview