Crysis Remastered: Console Ray Tracing Analysed on Xbox One X!

As part of our continuing coverage in the run-up to the launch of Crysis Remastered, Alex Battaglia and John Linneman check out the game running on Xbox One X with ray tracing mode enabled! How does it look, how well does it run and just how has Crytek managed to get real-time RT reflections working on a current-gen console? Find out here! Subscribe for more Digital Foundry: Join the DF Patreon to support the team more directly and to get access to everything we do via pristine q
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