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Woa, how to make a Game Engine is one of the most asked topic here in this channel and the answers are finally here.
People often like to start by learning C , Python, C# and other languages and jump straight into making an Editor with a barebone renderer in OpenGL, DirectX, Vulkan, but that may not be the best approach. From my experience, the very first thing that you need to know in order to do this is to know the path that you’ll be following in this journey. The challenges you will face and the rough step by step that may be a good idea for you to follow along.
There is no “right answer“ when it comes to game engine dev, but from my point of view, the path that I explain in the video will be the most efficient and less frustrating for most people, so it may help you as well in your journey.
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► Uniday Studio
By: Guilherme Teres Nunes
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