HOW TO CAPTURE FACE EXPRESSIONS IN AUGMENTED REALITY? - Source Code Available !
Today I am very excited to show you a new prototype I created with AR Foundation, ARKit, and Unity3d where I show you how to setup all the necessary C# models and managers to capture face expressions in AR. The video starts by going through few experiments which I recorded while running in my iPhone 11 Pro and then we jump right into the source code.
Early access to source code available at:
Check out my new ProGen Unity3d Asset For Procedural Generation of Buildings at:
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