Create a Game Ready Character 🔥 Minion (League of Legends) 🔥part 3 – Maya, Rig, skining, Blend Shape

In this series of videos you can see the creation of a game model at all its stages. In this video, you can see the character rigging and skinning. I did it for the first time, so I didn’t use any plugins. In my opinion, the rig turned out to be quite functional. In the next video, I will create animations for this character and demonstrate everything in Unreal Engine. Minion from Legends of Runeterra was used as a reference. This model was created for my portfolio and will not be used anywhere. My ArtStation: ____________ 00:00 – Create joints 04:29 – Mirror joint 05:07 – Create NURBS Primitives - Circle 11:26 – Create IK handle 13:56 – Parent: Circle - joints 15:29 – Parent: Circle - Circle 18:36 – Bind skin 19:26 – Skining 25:05 – Skining completed 26:18 – Add attribute / Set driven key 28:53 – Blend Shape ____________ Music Dan Darnell: https
Back to Top