In this session, you will discover how to build beautiful cross-platform games in the Universal Render Pipeline (URP). URP technical artists walk you through the new URP Sample Scene to teach you how to scale the graphics of your games and provide solutions for common scalability challenges. See technical rundowns of select graphics features such as custom post-processing, custom lighting and shaders, plus tips on how to apply them in your own projects.
Get our comprehensive guide to URP, including tips on how to migrate from the Built-in Render Pipeline:
Speaker:
Jonas Mortensen, Technical
... Artist
#unity #gamedev #urpbl
Timestamps:
0:00 Intro
0:41 Preview Trailer
2:18 Creating the new templates
4:07 Multiplatform scenes
7:37 Reflections and Shader Graph
11:26 Screen Crossfade
14:07 Lighting in VR
19:52 Lighting in the garden
21:20 PerformaShow more