Creating a Better Curveforce in Houdini

If you’ve ever used the Popcurveforce you know how much of a headache it can be. In this video we explore the concepts to build our own in order to have it be a bit more reliable. Get the files: Support me on Patreon: https// discord: Check out more of my tutorials: Instagram: twitter: facebook: 0:00 - intro 2:39 - Showing the issues with regular curveforce 7:00 - Explaining the concepts 9:05 - xyzdist & primuv 14:50 - Setting up our curve and emitter 16:45 - diving into DOPs 19:38 - Writing our wrangle 22:14 - Suction force concepts 24:45 - implementing the forces 29:00 - adding additional functionality 36:00 - creating a velocity field for advection 43:36 - Caching to disk 46:00 - additional attributes for rendering 51:46 - Rendering our FX in mantra
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