Creating a realistic wood material with V-Ray for 3ds Max
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Bring your wood materials to life. In this tutorial, we’ll show you how to create a realistic wooden material in V-Ray for 3ds Max. We’ll start with a basic wooden material and we’ll then take it to the next level by adding intricate wear and tear to the wood surface, including scratches and wear around the edges of the object. To make it even more lifelike, we’ll show you how to add dirt into the crevices of the wood, bringing out those fine details. Finally, we’ll sprinkle a touch of dust to complete the look. Whether you’re a seasoned pro or just starting out!
Download this practice scene:
If you have any questions or suggestions for future tutorial topics, please let us know in the comments section below.
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