In this tutorial we’ll be making a bubble shield using shader graph. You can see the scrolling hexagonal effect from both the inside and the outside with a seamless transition as you walk through it. The thumbnail uses this shader ported over into an open world game!
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Project Files:
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Chapters:
0:00 Intro
0:27 Fresnel Effect
4:07 Rendering Inside
7:18 Secret
7:35 Hex Texture
10:10 Scrolling Effect Outside
12:51 Scrolling Effect Inside
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