Unreal Engine 5.4 Motion Matching in 13 Minutes | 2024

Motion matching is a powerful tool that eliminates the need for handcrafted state machines. Instead, it dynamically selects the most fitting animation frame from a database, closely matching the character’s current pose, past movements, and future trajectory. This comprehensive tutorial dives into three key features: Motion Matching for seamless animation blending, One-click Retargeting to effortlessly import Mixamo animations, and Animation Blueprints for creating dynamic character control. = Timestamps = 00:00 - Intro 00:27 - Making a project 00:40 - Enabling Motion Trajectory Plugin 00:50 - Enabling Pose Search 00:55 - Mixamo 01:28 - Mixamo Converter 01:45 - Importing Animations 02:32 - Enabling Root Motion and Force Root Lock 02:54 - Character Blueprints 03:57 - Getting Character Blueprints to respond to Player Input 04:49 - Setting up Motion Matching 07:31 - Animation Blueprint 10:06 - Using Lyra 11:09 - One-Click Retargeting 11:52 - Adding Lyra Animation 12:34 - Disabling Orient Rotation to Movement 13:25 - Outro Support us: 📌 Buy Me a Coffee: 📌 Patreon: === Follow Us ✌️=== 🌐 Website / Blog: 📸 Instagram: 📹 Facebook: 🐥 X / Twitter: 📱 TikTok: @ 🧵 Threads: @realityforgeasia 🎨 ArtStation: 💻 LinkedIn: 🎥 YouTube: 💬 Discord: --- WHO ARE WE? Reality Forge is an Epic Games Unreal Authorized Training Center providing Unreal Engine training to students and professionals. Through our videos here on this channel and our blog, we run courses and tutorials on Unreal Engine and other GCC tools. This course was taught by: Shaun Ansari, Unreal Authorized Instructor partner at Epic Games | Co-Founder & CEO of Reality Forge #unrealengine #unrealengine5 #unrealengine5tutorial
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