Light, shadow, and fractal patterns in “emergence“ | Unreal Engine

Created by Evil Eye Pictures, “emergence“ helped kick off the Unreal Engine User Group meeting at SIGGRAPH 2019. Rendered entirely in-engine, the visuals incorporate a variety of UE4 features, including real-time ray tracing, to combine light, shadow, and fractal patterns to showcase a creation cycle from inception to collapse. Like what you see? Stay tuned for more Epic Games & Evil Eye Pictures collaborations. Learn more at Evil Eye Pictures is led by Creative D
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