3D Character Sculpting - Marco Plouffe’s Twitch Stream of 2021-12-23 - Clean meshes in Zbrush

This is a recording of Marco’s “Sculpt Soirée“ Twitch Stream of 2021-12-23. The stream went how, in Zbrush, to split and clean your meshes in order to create what will be considered the final/polished, but still undetailed, meshes. The rest of the character will be worked on in the upcoming Twitch Streams! If you wish to follow us on Twitch you may do so here: You can follow us on many other platforms with the link below:
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