Mirror Shaman - Blender development test

Music credit: Daniel Bystedt Artstation: Twitter: Computer setup CPU: i7-8700, 3.8 GHz RAM: 16 GB GPU: NVIDIA GeForce GTX 1080 Made in Blender during development phase. This started as more testing of Blenders sculpt features that are currently in development and then I went a little bananas and couldn’t help adding more stuff. I’m not an animator, so I lazily went with some procedural animation of this character as you can see in the breakdown. Everything was rendered in Blenders realtime render engine Eevee 00:00 Intro 00:04 Mirror Shaman 01:00 Sculpting 02:00 Sculpting - cloth brush 02:15 Hair grooming 03:01 Rigging 03:16 Procedural animation 03:38 Modifiers - procedural deformation 03:54 Candle flame - shading 04:08 Scene overview 04:17 Collection instancing
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