In this video tutorial, we’ll show you how to work with ZBrush and Substance Painter with this simple workflow.
- Decimate your model (with UVs)
- Merge subtools into one (with UVs)
- Make polygroups based on how you want your texture sets to be
- Export as FBX (smooth normals and export materials based on polypaint
- Import into Substance Painter
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