Developed and published by Apex Computer Productions in 1993.
Follow me on Twitter:
Add me on Google :
Apex Computer Productions were undoubtedly one of the finest development teams around during the lifetime of the Commodore 64, creating smash-hits such as Creatures and Retrograde.
This time, John and Steve Rowlands were joined by Andy Roberts in creating one of the most technically refined and polished games that would be released on Commodore’s ageing home computer. Not only was Mayhem in Monsterland the final game that Apex would create for the C64, but it’s also one of the final top-tier releases during the machine’s commercial lifespan. Such was the drought of games for the system by this point that Commodore Format, somewhat controversially, awarded the game a perfect 100% score upon the game’s release.
Theo Saurus, an apprentice magician, unwittingly plunges the five worlds of Monsterland under a veil