Star Wars: Droid Tutorial - Part 1 - Modeling & UV Unwrapping - 3Ds Max

Hello friends! I am happy to bring you the latest ChamferZone tutorial in game art creation featuring 3ds Max and Substance Painter! Star Wars has been a source of inspiration for sci fi and hard surface designs throughout decades and the droid makes for an excellent object in spherical modeling practice. We will also focus on Color ID’s, Alpha and Emissive maps throughout it! Required things for the tutorial: Important post tutorial note!! Reference Image: TexTools (for 3dsmax): Low and Highpoly files for those who just want to follow the texturing part: If you feel generous and want to support my tutorial creation efforts, feel free to donate me some satoshis (bitcoin) to 1F2uZHbPWNrLC4quUTEFicFdRZZQB2Q87f Alternatively you can also donate to my paypal address which is timbergholz@ :) I hope you’ll enjoy it! Don’t forget
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