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22 - Creating and interactable chest that deducts items from your inventory and rewards you.
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24 - Creating a main menu UI for your game.
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25 - Enhancing your game Integrating audio and SFX using the audio bus.
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23 - Creating your first level using all the scenes and components you’ve developed.
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19 - Saving your game using save data components and resource inheritance.
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20 - Creating an interactive guide character you can talk to using dialogue.
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21 - Creating custom dialogue balloons and dialogue scripts for your guide character.
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5 - Creating different styles of houses using tilesets and tilemap layers.
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9 - Using Y-sorting to allow character to move in front of and behind game objects.
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6 - Creating choppable trees for the player.
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4 - Creating tool states for your player.
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