UE4 - Lighting Exterior Scenes (The Basics)

In this video, you’ll learn how to setup and light an exterior scene in UE4 using only the necessary assets to keep performance, high FPS and still achieve a good looking scene. 00:00 - Intro 00:26 - Demo Scene Setup 02:03 - Adding Core Components 06:50 - Directional Light (“Sun“) 16:30 - Directional Light Summary 17:52 - Skylight (Ambient Lighting) 26:35 - Reflection Capture & Exponential Height Fog 34:59 - BP_Sky_Sphere 38:43 - Distance Field Ambient Occlusion (DFAO) 46:07 - Scene Correction Time-lapse 48:41 - Summary & Recap Suggestions? Have a suggestion or request for future videos or need assistance with a particular topic? Drop a comment and I’ll do what I can to make it happen. About this channel: If you’re like me, you hate endless plugs for “Like & Subscribe” for every video on the internet! However, your likes, dislikes and subscribes help me continue making videos like the ones on this channel. While it’s not required, your support and feedback goes a long way. About my studio: Chances are you know about some of the work we’ve created but might not know who we are. Bad Rhino is the result of brilliant minds and creative talent from multiple disciplines working together to solve complex problems and make beautiful things. We’re an independent studio based in the heart of Kansas City, KS. We develop experiences for PC, PS4, Xbox, Nintendo Switch, and VR. We value trust and collaboration, and share a common drive to push ourselves and each other to the limits of our craft.
Back to Top