RTX 4070 SUPER on Star Wars Outlaws | 1440p DLSS 3 + Ray Tracing, Frame Generation
Special thanks to Ubisoft for sending me the game, I really appreciate it.
This game uses Ray Tracing on all the presets and it can’t be turned off. I would NOT trust in benchmarks made in the first mission of the game (in a closed city), the game gets a lot more demanding when you get to the open world.
00:00 - Medium, Native 1440p DLAA
02:27 - Ultra, Native 1440p Frame Gen
04:44 - Ultra, 1440p DLSS Quality
07:05 - Ultra, 1440p DLSS Q Frame Gen
09:26 - Ultra, 1440p DLSS Q Frame Gen Ray Reconstruction
11:40 - Ultra RTXDI, 1440p DLSS Q FG RR
*Ubisoft said RTXDI is not 100% ready yet and yes, it has a few glitches, for this reason, it won’t be used too much in this video.
*Recording takes 3fps
CPU: AMD Ryzen 7 7800X3D
COOLER: SuperFrame ISENGARD 360mm
MOBO: Gigabyte B650 Aorus Elite V2
RAM: Kingston Fury Renegade 32GB 6400MHz C32 DDR5
PSU: XPG Core Reactor 850W 80plus Gold
STORAGE: Fanxiang S770 2TB NVMe 4.0 7400/6800 ( 4TB HDD)
CASE: Lian Li O11 Dynamic Hall of Fame
@nvidiabrasil
#ubisoftpartner #ad #starwarsoutlaws
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