Godot Tutorial - How to make a Water, shader in the description

SUBSCRIBE! - @3DNik My Games: Donate 👍Support: 🐱‍💻@PalarNik 🐱‍👤 Patreon - Shader: shader_type spatial; render_mode blend_mix,depth_draw_always,cull_back,diffuse_burley,specular_schlick_ggx; uniform vec4 albedo : hint_color; uniform sampler2D texture_albedo : hint_albedo; uniform float specular; uniform float metallic; uniform float proximity_fade_distance; uniform float roughness : hint_range(0,1); uniform float point_size : hint_range(0,128); uniform sampler2D texture_refraction; uniform float refraction : hint_range(-16,16); uniform vec4 refraction_texture_channel; uniform sampler2D texture_normal : hint_normal; uniform float normal_scale : hint_range(-16,16); uniform vec3 uv1_scale; uniform vec3 uv1_offset; uniform vec3 uv2_scale;
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