Datsun 240z 3D model available for download here:
To support my channel:
After watching this tutorial, you will learn what makes up a PBR material, how to properly use reference, understand render settings, how to create a lighting setup for look dev, understand beginner to advanced concepts in material workflows, and more.
Professional Website:
Gumroad:
Artstation:
Instagram:
Links from tutorial:
Poly Haven:
Arnold Documentation: Surface
Arvid Schneider:
V-Ray Documentation: Ray Tracing
Software used in Tutorial:
Maya 2020.4
Arnold
Pure Ref
#3D #rendering #3dart
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Table of Contents
0:00 Introduction
0:30 Project setup
1:49 Understanding PBR materials
6:52 Lighting and look dev setup
12:40 Creating PBR materials
40:39 Rough plastic
56:17 Metal with clear coat
1:05:34 Transmission/Refraction with glass
1:15:31 Wrap up and future tutorials
1:17:31 Conclusion and links
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