Blender: Custom Collision for Unreal Engine 5 (E02)

Using Blender to make custom collision for game assets in Unreal Engine (UE4 / UE5) 3D game assets. 00:00:00 Intro Introduction to the video 00:01:25 Types of collision & concave objects 00:03:00 Why use custom collision? 00:04:55 Collision Mesh Import settings 00:06:10 Making a concave object for the demonstration 00:09:10 Making the proxy collision mesh 00:10:42 UE Naming convention for collision boxes 00:12:15 Exporting from Blender and importing in UE 00:14:10 Collision settings in UE 00:14:40 Testing the asset in-engine 00:15:10 Comments, summary, & outro Song: “Aqueduct” by Evan Schaeffer () is licensed under a Attribution CC BY 4.0 License ().
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