Dawn of Titans Minotaurs - Rig/Skin and Dynamics Breakdown & Commentary [Maya/Morpheme/Mobile]
The Minotaurs were one of two character classes I helped create in the Mobile game Dawn of Titans, a series of 7 characters that use the same core skeleton and animations while having addition features individually driven by dynamic physics simulation in game.
This video overlooks the setup and the methodology to do he same thing in Unity or Unreal.
If you have a request, question for any rigging or animation video in a particular software or game engine let me know in the comments.
Music obtained courtesy of Kevin McCloud:
Rising Tide (faster) by Kevin MacLeod
Link:
License:
#DawnOfTitans
#Minotaur
#Maya
#Mobile
#Animation
#Zynga
#Euphoria
#Morpheme
#Magmataur
#Frostaur
#Okentaur
#Lithotaur
77 views
226
61
4 weeks ago 01:16:07 1
ТРОПИНКА МОРОСИ Drizzlepath Picturae
4 weeks ago 00:06:53 11
DAWN OF DESTINY - Crown Of Creation 2024
4 weeks ago 01:40:43 4
ОТВАЖНЫЕ ИСКАТЕЛИ Zoria: Age of Shattering
1 month ago 00:00:16 1
Braindeadsamy
1 month ago 00:17:41 17
ACCEPT - Princess Of The Dawn ⁄ Teutonic Terror ⁄ Fast As A Shark (Live At Wacken Open Air 2024) ᶠᴴᴰ.