Arcane Tutorial Part 2 : Deep Dive Into the Arcane Look and Camera Projections (Blender 3.0 / EEVEE)

Part 2 of our series on how to replicate the stylized look of the Arcane animated series in Blender. This tutorial was done using Blender 3.0 and the EEVEE rendering engine. Watch Part 1 here : To purchase the Lightning Boy Shader check out our Gumroad page : #aYbiH Tidal Blades 2 Kickstarter : Our Twitter : Other credits : Trailer Sound effects : Mark Donis [Pride Productions] - Opening Logo Sound Mix : Les Productions Underground Arcane Cogs Reference: Magali Vidal - Chapters: 0:00​​ Intro 0:57 Arcane Shots Analysis 4:50 Making an Arcane Style Default Cube 15:56 How to Bake Texture in EEVEE 22:05 Character Shading/Texturing 32:58 Texturing the Character’s Head 34:05 Lighting Tricks 37:34 Eye Specular 37:51 Character Camera Mapping 39:00 Environment Camera Mapping
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