How to Create Zelda-Inspired Explosion VFX in Unreal Engine | Level Up - VFX Breakdown | Beyond-FX

๐Ÿงšโ€โ™‚๏ธ Hey, listen! Today in Level Up - our #VFX explainer series - Senior II VFX Artist Nathan Huang breaks down how to create this Zelda-inspired real-time explosion in @UnrealEngine. ๐Ÿ’ฅ โ€“โ€“โ€“ 00:00 - Intro 01:03 - Flares 01:38 - Streaks 03:46 - Point Light 04:10 - Smoke 06:34 - Embers 07:22 - Shockwave (Camera-Facing) 07:59 - Ground Shockwave 08:32 - Debris 11:04 - Ribbon Trails 13:56 - Ember Trails 15:30 - FINAL EFFECT โ€“โ€“โ€“ Beyond-FX is a new type of studio focused on crafting immersive, interactive experiences using the latest in visual effects technology. Through our team of talented artists, we have a combined 80 years of industry production experience. Follow Beyond-FX: Website - Twitter โ€“ Instagram โ€“ Facebook โ€“
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