Cinema 4D Tutorial: Character Rigging

This is a follow up to my “Rigging and Weighting“ tutorial. I made this since some people wanted to know how to rig a character. I hope this shows the basics and gives you an idea. NOTE: Watch #p/a/u/2/Bc5yP8eXI-M first YouTube likes to cut off the last few seconds of my videos . . . all I say is a heartfelt goodbye. Character found at: Scroll down a bit - A lot of people have trouble pressing the “bind“ button. Before posting a comment asking how to bind, check these common mistakes (and follow the video carefully): -Is the model editable before adding bones? Select the model and press C or go to Functions - Make Editable -Don’t add joints as children of the model. The Root Null bone should be its own object, then select all bones and the model (not the NURBS, the actual model)
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