**OLD AND BAD IMPLEMENTATION FOR COMBAT, YOU CAN FOLLOW IT TO LEARN ABOUT ALS BUT I DON’T RECOMMEND FOR USING IT IN YOUR GAME**
Bow and arrow tutorial wit Advance locomotion system 4.
- I forgot to change camera angle, You can do that by open “ALS_PlayerCameraBehavior -- AnimGraph -- Main Camera State -- Aiming -- (On the highest modify curve) set camera offset Y to 100 or as you see fit.
- ALS IK is pretty hard to implement. You can add your own weapon overlay to ALS by animate “IK_hand _gun“ to hand that holding weapon, in this tutorial I point constraints it to “Hand_L“ then bake animatio
...n. Or another option is override ALS IK logic in AnimGraph.
- I’ll fix batman combat next, I’m still don’t like how it looks.
Bow and Arrow animation from Mixamo:
Level by SuperGrid Starter pack (Free)Show more