The Paper That Creates Virtual Worlds 20x Faster!

❤️ Check out Weights & Biases and sign up for a free demo here: 📝 The paper “3D Gaussian Splatting for Real-Time Radiance Field Rendering“ is available here: Luma Labs: In Unreal Engine: Text to 3D: paper Dream Gaussian (image to 3D): 25 photos: Animation: My latest paper on simulations that look almost like reality is available for free here: Or this is the orig. Nature Physics link with clickable citations: 🙏 We would like to thank our generous Patreon supporters who make Two Minute Papers possible: Aleksandr Mashrabov, Alex Balfanz, Alex Haro, Andrew Melnychuk, Benji Rabhan, Bret Brizzee, Bryan Learn, B Shang, Christian Ahlin, Gaston Ingaramo, Geronimo Moralez, Gordon Child, Jace O’Brien, Jack Lukic, John Le, Kenneth Davis, Klaus Busse, Kyle Davis, Lukas Biewald, Martin, Matthew Valle, Michael Albrecht, Michael Tedder, Nikhil Velpanur, Owen Campbell-Moore, Owen Skarpness, Rajarshi Nigam, Ramsey Elbasheer, Richard Sundvall, Steef, Taras Bobrovytsky, Ted Johnson, Thomas Krcmar, Timothy Sum Hon Mun, Torsten Reil, Tybie Fitzhugh, Ueli Gallizzi. If you wish to appear here or pick up other perks, click here: Thumbnail background design: Felícia Zsolnai-Fehér - Károly Zsolnai-Fehér’s research works: ~zsolnai/
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