Dogfight Development Week 1 - Collisions, Smoke, and Cameras!
--Apologies for the poor video quality. I will use Nvidia recording next time : P
This is my first solo project! I usually model and map for Source 2, but figured I would try coding. It has been about 4 days since I started this, and I think it’s coming along pretty well. I hope to make some better videos about the dev process with voice overs, but wanted to get some showcase videos out.
I plan to work out all major gameplay things, then restart so that I can learn from the mistakes I made coding wise and make it a bit more optimized.
Next to dos:
- Redo plane model, add flap/aileron? animations.
- 3D World UI Crosshair.
- Health bars
- Begin work on a custom map.
Shout out to Gvarados for having made the only map large enough for me to reliably test things. (80KM Badlands)
Discord: Atherial#2210