Dogfight Development Week 1 - Collisions, Smoke, and Cameras!

--Apologies for the poor video quality. I will use Nvidia recording next time : P This is my first solo project! I usually model and map for Source 2, but figured I would try coding. It has been about 4 days since I started this, and I think it’s coming along pretty well. I hope to make some better videos about the dev process with voice overs, but wanted to get some showcase videos out. I plan to work out all major gameplay things, then restart so that I can learn from the mistakes I made coding wise and make it a bit more optimized. Next to dos: - Redo plane model, add flap/aileron? animations. - 3D World UI Crosshair. - Health bars - Begin work on a custom map. Shout out to Gvarados for having made the only map large enough for me to reliably test things. (80KM Badlands) Discord: Atherial#2210
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