How To Generate Random 3D Buildings In Unity

In this video we continue exploring the theme of procedural city generation by looking at how to generate 3D buildings from small modular parts. We’re using a set of free assets created by Kenney, link below. Github repo to download the source: Assets by Kenney: This is one part of a Unity procedural generation project in which we generate a city using Perlin noise, modular 3d buildings and nested grid shapes for streets. Its a
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