Godot 4 - Top 5 Godot Shader Effects for Your Games - Free to Use
Автор - AntzGames
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My top 5 Godot 4 shader effects that I am looking forward to using in my existing and future games. Hope you like my picks.
1. Screen Space God Rays
You can effectively mimic the behaviors of volumetric light.
2. Shield with multiple impacts GDQuest’s Force Field shader
A shader and accompanying code for making shield effects that react to multiple impacts.
Force field uses a Fresnel effect to form a smooth glow and a depth buffer to calculate intersection with existing world geometry.
I combined the two shaders, and auto move the wall to show intersection results.
3. Pixel Art Water Shader with buoyancy system and foam overlay
This shader comes with a water manager script, buoyancy for complex geometry, and simple a floating box for characters, and random floating objects.
4. Particle Flipbook Flowmap Smoothing - Shader
This shader uses a flowmap to interpolate flipbook animation frames for smoother flipbook playback.
5. PlayWithFurcifer’s Sprite Pixel Explosion Shader for Godot 4
This shader allows you to explode any sprite into it’s component pixels (or any other shape!) using GPU Particles.
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