Import Maya Character Into Unity 4.0 Mecanim System

Jimmy is a real-time 3d Artist that utilizes a high degree of enthusiasm in computer art; 3d modeling | animation, video games A creative, hardworking, self-starter with initiative and innovation at problem solving and multi-tasking. Jimmy is currently teaching Unity and working on an independent game project for mobile applications utilizing Unity3d, Maya, Zbrush, and MOCAP software technologies. Jimmy has over 7 years professional experience in “real-time“ computer graphic
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